Numerous game modes are featured, including classic first-person shooter modes such as Team Deathmatch, Capture the Flag, and Last Man Standing. Damage is also more realistic than in Quake III Arena, based on dividing the player target into discrete areas.
#URBAN TERROR HD MAP FLYBY MOD#
The realism in the mod is introduced through a number of changes: The number of weapons and other gear that can be carried is limited. Urban Terror is billed by FrozenSand as a "Hollywood tactical shooter." It blends elements from games such as Quake III Arena, Unreal Tournament and Counter-Strike. The most recent version, 4.3.4, was released on June 21, 2018. įrozenSand began development on Urban Terror HD in 2009 and was set to release an alpha version in 2010 but soon abandoned the project and switched engines from idtech3 to Unreal Engine 4 due to licensing complications of idtech3. When its first version, beta 1.0, was released at QuakeCon 2000, Urban Terror was the realism mod with the most features and graphics completed. Development group Silicon Ice Development was formed in spring 2000 and was made of several international developers, many whom were familiar with modifying Quake III Engine games hence progress was made quickly.
It expanded from this idea to a full total conversion featuring realistic weapons and gameplay similar to Action Quake 2. Urban Terror started out in 1998 as a planned map pack for Quake III Arena, in which real world environments would be featured.